Saturday, November 21, 2015

Preparing for Flight

This is my latest digital painting!

The time it took to make this was longer than my usual work as I spent a great deal of time just working on the 3D model of the ship itself.  I had taken on the task of building the interior of the ship as well as the exterior along with many other details I would never add if I was only going to use the model to paint over.

This is a video I made of the 3D model to show off the extra details.

For the painting I built the buildings and boarding tube with the ship so I could get the perspective of all the major components correct.  I added a few photos like the NASA liquid oxygen tanks and a few workers in the distance but everything else is digitally painted.

I had a lot of fun painting all the detail onto this and tweaking the color and lighting to push this as much as I could toward looking like a photo someone snapped on their way toward the ship.

Thursday, November 12, 2015

Space Movers Christmas Digital Expansion

These images are just a couple I did for the Space Movers Christmas digital expansion.  The first image was created as a new roll board but I believe it will likely only be used for card art and promotions.  The group around a fire image is the last card when the crew tells of their adventures in bringing the packages to this distant outpost.  

You can find the game HERE

Sunday, November 8, 2015

Alone on the Conestoga BOOK COVER

Book cover for the Colony Ship Conestoga book series by John Thornton.  

You can find more of his books HERE.

Here is the preliminary image where I built the room in SketchUp.  That way I could play around with the camera angle to see if I could find a better location to paint the image from.  In the end I stuck with the one that was originally in my head.

Friday, October 23, 2015

Space Movers board game and expansion Kickstarter

                      Embedded image permalink

The Space Movers board game and expansion pack, I did the artwork for, are now up on Kickstarter.  Check out the progress by clicking the above image. 

Tuesday, October 20, 2015

Cargo Space Cruiser built in SketchUp

As a digital artist who likes to paint science fiction I will often use the free 3D program SketchUp to build the basic design of a starship, skyscraper, hover bike, etc. It's a fantastic way to not have to deal with all the perspective issues that can make a complicated design difficult to draw. It also allows you the freedom to play around with other possible views you may not have thought of when you came up with the original idea for your image.

When I was asked to design space ships for the Space Movers board game I knew right away that I would be making digital paintings of the ships many times over from different angles. So I took the time to build simple models of each space craft so that I could keep the design of the ship consistent for every image no matter what direction I needed to paint it in.

For this design, I built for a digital painting I was planning, I decided to take the details further. Normally, for a one time painting, I would just construct a basic shape and work off a freeze imported into Photoshop but I was having so much fun, as I often do during a 3D build, I decided to add more details than I would normally bother with. This Cargo Cruiser is the result of spending nearly every moment of my free time over the course of a week building in SketchUp.

You can find my digital artwork at:
You can find my Space Movers Art and the board game here:

Sunday, September 27, 2015


I wanted to create a personal digital painting with a bit of a story behind it.  The image started with just the human male talking to a tall alien guy on an alien world.  I wanted it to be wider than tall but I had a problem with the composition unless I added more characters or something else on the right side of the image.  I decided to fill it with a wife and child then I added one more young kid hanging on to the young father's leg.  That inturned prompted me to add a creature of some kind for the kid to be interested in and that lead to the tall female looking alien on the far right to direct the composition back to the male talking to the tall alien guy on the left.

I just thought it would be fun to explain how this image started with a random idea that evolved because of compositional choices.

At one point I had a dog-like creature on the right side but it didn't look right no matter what size I made it.


Monday, August 31, 2015

Bounty Hunter Standoff

It's been a while since I found myself painting an image that I couldn't stop working on.  That happen with this image.  I had been playing around with an image in my head very much like the image I created but it was the bounty hunter ship in profile.  The bounty hunter would be standing in front of his ship on a landing platform with a hazy sunset lighting and a large planet in the sky.  I had the 3D build of the ship on the landing platform.  I had built it a while ago but when I tried to get the profile of it I was imagining I didn't like how it looked.  The design of the ship kept me wanting to see it from the front position.  With the aggressive forward sweeping, cannon mounted wing design, it made more sense to position the view looking toward that.  Having moved to this new position on the 3D model I set up a different image than the one I had in my head.  No longer was it and image of the bounty hunter meeting with the evil Universal Oversight from the board game story, It became more of a standoff between the Liberty ship's crew from the game and the bounty hunter.

My favorite images from Star Wars are the images of Cloud City.  So this is my version of the Falcon on the landing platform.

I started this image on a Sunday afternoon and worked on it until about midnight.  I was able to start with a base 3D model of the bounty hunter ship and platform to which I added the front nose of the Liberty crew's ship as another 3D element.  The angle saved me from having to repaint the bounty hunter as I had already painted him at that same angle.  I only had to plunk him in and add some haze and coloring overlaid on him.  Eli the one facing the bounty hunter with the red shirt is the only other character I painted new.  I pulled the other characters from a card I had done for the Space Movers board game.  So that help speed up my ability to finish in a day.

The sky is a photo I took about a month earlier.  I remember thinking that it was a perfect sunset image.  I would like to use it for the backgound and sure enough it worked into this image very well.  I had to paint out the Kentucky Fried Chicken building in the middle of it but it was worth it as it set the perfect mood for this image.

I wasn't asked to make this image for the board game for KnA Games but it was one of those images I just had to make once I had it in my head.