Sunday, June 1, 2014

Nerd Haven


Painted digitally on Photoshop with a Wacom Intuos 5.  This took me about 9 days to finish.

I got this in my head and decided to go for it.  Star Wars, Lord of the Rings and Star Trek characters watching a movie together.  I thought it would be fun to create something that would fit in a poster frame that a nerd like myself would be able to hang in a movie room.  I had a lot of fun creating this but I'll admit that it was a bit daunting from the start. 


I started with a loose sketch then painted Yoda and worked my way through all the characters.  I used a lot of reference images on the interwebs to attempt to get as close as I could to the likeness of each character.

Sunday, May 18, 2014

MOON BASE ALPHA


I've been wanting to paint an exterior moon base with this circular design for a while.  I'm glad to finally get around to doing it.  I realized that if you were to look at this from high above it would look like the base was funded by Disney.  Ha ha!  I used a some overlays of the actual moon's surface to texture the surface with rocks.  The moon base was built using Google SketchUp.  Otherwise everything else is digitally painted using Photoshop with my Wacom tablet.

Thursday, May 15, 2014

SPACE MOVERS Board Game


SPACE MOVERS is a board game set to become Kickstarter funded in the near future.  

If you would like to follow the progress of this science fiction board game 
or even help with its eventual funding 
please follow these links:






In November of 2013 I was ask by Kevin Cox of KnA Games if I would be interested in helping to create a board game based on an image of a random piece of concept art I posted on DeviantART depicting a starship crew.  The image below is the one that inspired him to send me a message.  
  


This invitation came at the perfect time for me as I had hit a crossroads of a sort.  I wanted to start working on a graphic novel but was torn about whether or not to continue creating illustrations as I had been doing to improve my digital art.  So being uncertain of what it was I wanted to pursue I decided to set aside my indecision and pursue this project to build a science fiction adventure board game with an 80's vibe.  

Together Kevin and his wife April, the "A" in KnA Games, and I added to the characters bringing the crew to nine if you include Barney the six legged dog.  The image below shows the new characters Otis also known as "Boom", Lucas and Grayson.  The grey alien Grayson is a character that comes into play at a later point in the story.



Kevin and April took care of the game dynamics and story and left the character and ship designs to me. With Kevin giving me a checklist of projects over the course of six months I slowly churned out the artwork needed to finish the board game.  But in the middle of all of it sometime nearing the end of January of 2014 we discussed the possibility of creating a back story for the game that would be included in the form of a comic book.  I liked the idea as I had been thinking of creating one anyway.  I thought the character designs were a perfect fit for a comic as well and so we went for it.  To be honest I was a bit nervous about having agreed to create a comic.  I knew the time it takes to workout all the elements from the story to the layout of each page and having to draw each character over and over consistently.  I honestly wasn't sure I would be able to create an entire comic for them in a reasonable amount of time.  But before I knew it Kevin and April sent me a script for the 14 page comic back story with the narration, dialogue and number of images per page.  I was impressed by their careful planing that still gave me the ability to design the page layout and design of each image with just enough description to let me have artistic freedom in the overall look and design of the world.  So I dove in head first and and started kicking out sketches of each page with Kevin and April's approval.  After sketching out all 14 pages I went back and began the inking and coloring process.  Then I created the cover with a design Kevin and April came up with.  

Below are a few of the pages of the comic that will come with the board game helping to flesh out the back story and characters.













Wednesday, April 30, 2014

CG SCENES from Sketch to Finish


Last year I was asked by Dopress Books if I would contribute some of my artwork to the first edition of CG Scenes From Sketch to Finish.  I just noticed that it will be available to purchase soon.  I'm very honored to be showcased along side so many other fantastic science fiction and fantasy concept artists.


Parka Blogs has a nice review of the book HERE.  

Below is Parka Blog's YouTube video of the book.  I noticed that I'm at the tail end.  Leaving the best for last I see -- ha ha. 



  

Wednesday, April 2, 2014

Click the link below to play DefCom Promethean Wars app!  It's a science fiction tower defense game.  For those who have seen my art the title page might look familiar. BTW show the creator some love and pay the two dollars for the full game. It's very, fun and addictive.  






Tuesday, March 4, 2014

Card Illustrations for FFG

I worked on a couple of cards for Fantasy Flight Games in February of 2013.  I jumped at the chance to paint images depicting an Arabian theme.  I've always loved the desert kingdom vistas from Arabian movies so these were a lot of fun to create for The Firelands Expansion for the Talisman Magical Quest Game.  I'm happy to finally be able to show them now that the game is available.  








Wednesday, October 23, 2013

Quantum Foam


I created this image to visualize a graphic novel I've been playing around with.  I made an attempt at it once already.  You can see the results of that HERE.

I didn't have enough planned out when I started that story.  There are so many things to plan out when creating a graphic novel it can be overwhelming.  If you have peaked at my link you will see I had planned out ten pages.  But I had only written that much too.  I have many ideas bouncing around in my head but I soon came to realize that wouldn't be enough.  A story encompassing time and space travel would need much more planning in the writing stage than I had done.  I have many ideas I want the story to take and I didn't want to pin myself into a corner early on.

I also hadn't figured out a basic style I was happy with.  I need something that wouldn't take a month a page to finish, but would also allow me enough of a wow factor to keep me wanting to continue working on it.  I'm my own worst critique and I knew pretty quickly that I wasn't happy with the look of the characters in my first attempt.  Namely that of the alien creature the main characters come in contact with and would be for most of the story from that point on.  It was boring to say the least.  I needed more of a back story to this alien creature that my characters would be trapped into tagging along with.  Also this creature will not be talking to them.  It will just continue going about its business only becoming annoyed by its new passengers from time to time.  The dialogue would be between that of the human characters, an astrophysicist and two FBI agents, trying to survive and figure out what it is this alien is and what it is doing as it takes them on an adventure across the universe.

Because I want the reader to feel compassion for these characters and have each of them including the alien to grow through the progression of the story I will be working hard on the writing process and focusing my art on improving my ability to draw the human form from memory.

You likely will not see this adventure anytime soon and possibly never but I wanted people to know about my passion project anyway.  If I can keep myself working on this without too many day to day diversions maybe this will come to light one day.  I hope it will.  This is just the kind of project that keeps me wanting to wake up in the morning.